You Are NOT Bunnygirl is a game about doing one's best to help others without sacrificing themselves.
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Empathy without boundaries is self-destruction.
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One must only help others if they are able - and elsewise, abandon them without restraint.
But the game cannot be completed without your support.
Please sign up for our e-mail newsletter or follow the project on Twitter to support the game's development.
There is a long way yet to go.
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Fortunately, Bunnygirl does not know how to give up.
You Are NOT Bunnygirl
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In You Are NOT Bunnygirl , you play as a robot bunnygirl as she explores an underground lab full of malfunctioning, maniacal robots.
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Kill, deactivate, spare, and otherwise resolve conflicts with enemies to survive.
During battles, Bunnygirl can make use of various Actions to resolve conflicts.
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These Actions will affect enemies' Physical and Emotional Health meters.
However, using these Actions will also affect Bunnygirl's own Physical and Emotional Health.
[ANGRY] type Actions, like [PUNCH], will stress Bunnygirl out, raising her Emotional Health.
[HAPPY] type Actions, like [SMILE], will calm Bunnygirl down, lowering her Emotional Health.
If Bunnygirl's Emotional Health gets too high or too low, she will be unable to battle.
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It is imperative to take Bunnygirl's well-being into consideration before using Actions recklessly.
When a robot's Emotional Health reaches its maximum or minimum value, or when their Physical Health is depleted, a resolution occurs.
[PUNCH]'ing the 'Mangle' enemy will deplete its Physical Health. This breaks the robot's neck, ending the battle.